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WorldREEL 01 · 25 FRAMES
WORLD / ARTIFACTS / ARTIFACT DATABASE
FRAME INDEX25
ARTIFACTS
001Artifact Database.80
002Artifact.79
003Awareness Module.68
004Index of Disclosures.36
005Resonant Frequency Emitter.29
006Visualizer.13
ENVIRONMENTS
007Zone Instance.13
008Regions.00
009Saeculum.01
FLUX
010Flux.56
011Flux Manipulation.82
012Pneuma.41
HISTORY & WORLD
013Factions.39
014History.53
015Missions & Quests.68
016Terminology.55
017The Primaevus.00
MECHANICS
018Alignment.55
019Awareness.22
020Materialization.33
021Skills Overview.25
022Zone Splitting.46
UNFILED
023Overview.47
024Phenomena.17
025To be filed.47
WORLD / ARTIFACTS

Artifact Database

CALIBRATION0.800· RED 20
DEFINITION

An ever growing record of each artifact disclosed in our realm of perception.

Usage:

Components:

  • Artifact Display - Shows a 3D representation of known catalogued artifacts
  • Metadata -
  • Name, Date of Emergence , Weight, Classification
  • Tension Monitor
  • Fracture Points
  • Topography map - shows each fracture point in a 3D Matrix visualization
  • Modifiers -
  • Enhancements / Reductions
  • #Node Map
  • Node Map

    An Artifact's relationship to others — all artifacts stem from the same Source Node, though their distances vary greatly

    You can trace the lineage of an artifact like the branch of a tree. Artifacts branching out

    here you can also compare it's relation to your own artifacts

    END OF FRAME · Artifacts/Artifact Database.md
    CROSS-REFERENCE
    FRAME001WORDS105OUT-LINKS02CITED BY00FILEDYESCALIBRATION0.800
    LINKS OUT
    Flux Manipulation.82
    Artifact.79
    CITED BY
    none recorded
    WRITING PRIORITYmost cited, least written
    019Awareness2.33
    002Artifact1.28
    012Pneuma1.18
    024Phenomena0.83
    011Flux Manipulation0.71
    FIDELITY IS COMPUTED, NEVER SET